Strata: cytoMek design
An update on the design of Strata’s main character – the cytoMek (cyto-mechanic).
A cytoMek can manipulate and combine the cellular structure of objects and create new life forms or affect the environment. In Strata, you play as the last of the cytoMeks, exploring the underworlds of Yeru.
The mask is a necessary item in the world of Strata, since below a certain altitude, the ground is covered by a poisonous cloud. The mask is influenced by traditional African tribal designs.
I’m more inclined in going for the stylized visual style for the art direction of the game. More flexibility, and less stress on the systems (both technical and artistic).
Your comments are welcome.



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